﻿namespace Game.Util
{

    public class AssetUtility
    {
        public static string GetLuaAssetPath(string luaAssetName)
        {
            return $"Assets/Game/Scripts/Lua/Lua/{luaAssetName}.lua.txt";
        }
        
        public static string GetUIAssetPath(string uiAssetName)
        {
            return $"Assets/Game/UI/NativeUI/{uiAssetName}.prefab";
        }
    }

}